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open! Core
open! Async
open Bonsai_term
open Bonsai.Let_syntax
module Focus_mode = struct
module Output_kind = struct
type t =
| Logs
| Interactive
[@@deriving sexp, equal, variants]
end
type t =
| Tree
| Output of Output_kind.t
| Filter_input of { prev : t }
| Debug of { prev : t }
| Modal of
{ which : [ `Help | `Output_menu | `Command_search ]
; prev : t
}
[@@deriving sexp, equal, variants]
end
(** Common styled text helpers for consistent rendering with Catppuccin theme. These
helpers assume a crust background. For selection-dependent backgrounds (like in
make_render_item), use View.text directly with the appropriate attrs.
Most of the time, you can inherit the default [fg] and [bg] color from the view
context, but otherwise you need to override. *)
module Styled = struct
type t =
{ text : string -> View.t
; muted : string -> View.t
; label : string -> View.t
; colored : Attr.Color.t -> string -> View.t
; pad : string -> View.t
; blank : View.t
; fg : Attr.Color.t
; bg : Attr.Color.t
; highlight : View.t -> View.t
; modal_bg : Attr.Color.t
; modal_active_border : Attr.Color.t
; selection_bg : Attr.Color.t
}
let create graph =
let%map flavor = Bonsai_term_color_scheme.flavor graph in
let text_color = Bonsai_term_color_scheme.color ~flavor Text in
let subtext_color = Bonsai_term_color_scheme.color ~flavor Subtext0 in
let mauve = Bonsai_term_color_scheme.color ~flavor Mauve in
let surface0 = Bonsai_term_color_scheme.color ~flavor Surface0 in
let lavender = Bonsai_term_color_scheme.color ~flavor Lavender in
{ text = (fun s -> View.text s)
; muted = (fun s -> View.text ~attrs:[ Attr.fg subtext_color ] s)
; label = (fun s -> View.text ~attrs:[ Attr.fg mauve; Attr.bold ] s)
; colored = (fun color s -> View.text ~attrs:[ Attr.fg color ] s)
; pad = (fun s -> View.text s)
; blank = View.text ""
; fg = text_color
; bg = Bonsai_term_color_scheme.color ~flavor Crust
; highlight = (fun v -> View.with_colors' ~bg:surface0 v)
; modal_bg = surface0
; modal_active_border = lavender
; selection_bg = surface0
}
;;
end
(** Handle common scrolling keys: page up/down (half screen), g/G (top/bottom), and mouse
scroll (×3 lines). Returns [Effect.Ignore] for unrecognized keys. *)
let common_scroll_handler scroll_inject (event : Event.t) : unit Effect.t =
match event with
| Key_press { key = Page `Up; mods = [] }
| Key_press { key = ASCII 'u'; mods = [ Ctrl ] }
| Key_press { key = ASCII 'u'; mods = [] } ->
scroll_inject Bonsai_term_scroller.Action.Up_half_screen
| Key_press { key = Page `Down; mods = [] }
| Key_press { key = ASCII 'd'; mods = [ Ctrl ] }
| Key_press { key = ASCII 'd'; mods = [] } ->
scroll_inject Bonsai_term_scroller.Action.Down_half_screen
| Key_press { key = ASCII 'g'; mods = [] } ->
scroll_inject Bonsai_term_scroller.Action.Top
| Key_press { key = ASCII 'G'; mods = [] } ->
scroll_inject Bonsai_term_scroller.Action.Bottom
| Mouse { kind = Scroll `Up; _ } ->
Effect.Many (List.init 3 ~f:(fun _ -> scroll_inject Up))
| Mouse { kind = Scroll `Down; _ } ->
Effect.Many (List.init 3 ~f:(fun _ -> scroll_inject Down))
| _ -> Effect.Ignore
;;
let page_scroll ~on_up ~on_down (event : Event.t) : unit Effect.t =
match event with
| Key_press { key = Page `Up; mods = [] }
| Key_press { key = ASCII 'u'; mods = [ Ctrl ] }
| Key_press { key = ASCII 'u'; mods = [] } -> on_up
| Key_press { key = Page `Down; mods = [] }
| Key_press { key = ASCII 'd'; mods = [ Ctrl ] }
| Key_press { key = ASCII 'd'; mods = [] } -> on_down
| _ -> Effect.Ignore
;;
module Process_status = struct
type t =
| Not_started
| Starting
| Running
| Stopping
| Exited of
{ exit_status : Unix.Exit_or_signal.t
; message : string
}
[@@deriving sexp]
let is_alive = function
| Starting | Running | Stopping -> true
| Not_started | Exited _ -> false
;;
let status_color t ~is_paused ~subtext ~yellow ~green ~red ~blue =
match t with
| Not_started -> subtext
| Starting -> yellow
| Running -> if is_paused then blue else green
| Stopping -> if is_paused then blue else yellow
| Exited { exit_status = Ok (); _ } -> green
| Exited { exit_status = Error _; _ } -> red
;;
(** Icon for the tree sidebar *)
let icon ~is_paused = function
| Not_started -> "○"
| Starting -> "○"
| Running -> if is_paused then "■" else "●"
| Stopping -> if is_paused then "■" else "◎"
| Exited _ -> "◎"
;;
(** Short prefix for process tree display (empty when running) *)
let tree_prefix ~is_paused = function
| Running -> if is_paused then "[paused] " else ""
| Starting -> "[starting] "
| Stopping -> if is_paused then "[stopping/paused] " else "[stopping] "
| Exited _ -> "[exited] "
| Not_started -> "[not started] "
;;
let render ~is_paused t =
match t with
| Not_started -> "not started"
| Starting -> "starting..."
| Running -> if is_paused then "paused" else "running"
| Stopping -> if is_paused then "stopping (paused)" else "stopping..."
| Exited { exit_status = Ok (); _ } -> "exited (0)"
| Exited { exit_status = Error (`Exit_non_zero code); _ } ->
[%string "exited (%{code#Int})"]
| Exited { exit_status = Error (`Signal signal); _ } ->
[%string "killed (%{Signal.to_string signal})"]
;;
end
module Output_line_content = struct
type t =
| Text of string
| Separator of string
[@@deriving compare, sexp_of]
end
module Process_state = struct
type t =
{ status : Process_status.t
; output_lines : (int * Output_line_content.t) Circular_buffer.t
; pid : Pid.t option
; started_at : Time_ns.t option
; exited_at : Time_ns.t option
; stats_history : Process_stats.History.t
; tmux_session_id : Tmux.Session_id.t option
}
[@@deriving sexp_of]
let max_lines = 10_000
let create () =
{ status = Not_started
; output_lines = Circular_buffer.create ~capacity:max_lines
; pid = None
; started_at = None
; exited_at = None
; stats_history = Process_stats.History.create ~max_samples:60
; tmux_session_id = None
}
;;
let exit_message t =
match t.status with
| Exited { message; _ } -> Some message
| _ -> None
;;
let add_lines t ~next_seq lines =
let output_lines, next_seq =
List.fold lines ~init:(t.output_lines, next_seq) ~f:(fun (buf, seq) line ->
Circular_buffer.push buf (seq, Output_line_content.Text line), seq + 1)
in
{ t with output_lines }, next_seq
;;
let add_separator t ~seq ~message =
{ t with
output_lines =
Circular_buffer.push t.output_lines (seq, Output_line_content.Separator message)
}
;;
let add_stats t stats =
{ t with stats_history = Process_stats.History.add t.stats_history stats }
;;
(** Whether the process is currently paused (SIGSTOP'd), derived from the latest stats
report showing the root process in Stopped state. *)
let is_paused t =
match
Process_status.is_alive t.status, Process_stats.History.latest t.stats_history
with
| true, Some stats ->
(match stats.root.sample.state with
| Stopped -> true
| Running | Sleeping | Zombie | Other -> false)
| _, _ -> false
;;
(** Iterate lines with sequence numbers, oldest to newest *)
let iter_lines_with_seq t ~f = Circular_buffer.iter t.output_lines ~f
(** Build a [(path, content)] list oldest to newest, stripping seq numbers *)
let lines_with_path t ~path =
Circular_buffer.to_list_map t.output_lines ~f:(fun (_, content) -> path, content)
;;
end
module Group_status = struct
type t =
| Initializing
| Failed of string
[@@deriving sexp]
end
module Group_state = struct
type t =
{ status : Group_status.t
; output_lines : string Circular_buffer.t
}
[@@deriving sexp_of]
let create () =
{ status = Initializing; output_lines = Circular_buffer.create ~capacity:100 }
;;
let add_line t line = { t with output_lines = Circular_buffer.push t.output_lines line }
let lines_with_path t ~path =
Circular_buffer.to_list_map t.output_lines ~f:(fun line ->
path, Output_line_content.Text line)
;;
end
module Action = struct
type t =
| Start_requested of Command_id.t
| Start_process of Command_id.t * Pid.t
| Add_output of Command_id.t * string list
| Process_exited of Command_id.t * Unix.Exit_or_signal.t
| Update_stats of Command_id.t * Process_stats.Tree_sample.t
| Kill_requested of Command_id.t
| Set_tmux_session of Command_id.t * Tmux.Session_id.t
| Group_output of Command_id.t * string
| Group_finished of Command_id.t * Group_status.t
[@@deriving sexp_of]
end
module App_event = struct
type t =
| Start_process of { id : Command_id.t }
| Kill_process of { id : Command_id.t }
| Restart_process of { id : Command_id.t }
| Pause_process of { id : Command_id.t }
| Resume_process of { id : Command_id.t }
end
let selected_item ~nav_model =
Option.map (Navigable_tree.Model.selected_row nav_model) ~f:(fun row -> row.value)
;;
let make_render_item
~title
~(process_states : Process_state.t Command_id.Map.t)
~(group_states : Group_state.t Command_id.Map.t)
~(flavor : Bonsai_term_color_scheme.Flavor.t)
: int -> Tree_item.t Navigable_tree.Row.t -> Navigable_tree.Item_display.t
=
let subtext_color = Bonsai_term_color_scheme.color ~flavor Subtext0 in
let green = Bonsai_term_color_scheme.color ~flavor Green in
let red = Bonsai_term_color_scheme.color ~flavor Red in
let yellow = Bonsai_term_color_scheme.color ~flavor Yellow in
let blue = Bonsai_term_color_scheme.color ~flavor Blue in
fun i row ->
match i with
| 0 ->
let label = View.text ~attrs:[ Attr.fg yellow; Attr.bold ] title in
{ Navigable_tree.Item_display.label; status = View.none }
| _ ->
let label_text = Tree_item.name row.value in
let label = View.text label_text in
let status =
match row.value with
| Section _ -> View.none
| Initializing_group { id; _ } ->
let group_state =
Map.find group_states id |> Option.value_or_thunk ~default:Group_state.create
in
let status_color, status_char =
match group_state.status with
| Initializing -> yellow, "…"
| Failed _ -> red, "✕"
in
View.text ~attrs:[ Attr.fg status_color ] status_char
| Command { id; _ } ->
let process_state =
Map.find process_states id
|> Option.value_or_thunk ~default:Process_state.create
in
let is_paused = Process_state.is_paused process_state in
let status_color =
Process_status.status_color
process_state.status
~is_paused
~subtext:subtext_color
~yellow
~green
~red
~blue
in
let status_char = Process_status.icon ~is_paused process_state.status in
View.text ~attrs:[ Attr.fg status_color ] status_char
in
{ Navigable_tree.Item_display.label; status }
;;
let selected_tree_item ~(nav_model : Tree_item.t Navigable_tree.Model.t)
: Tree_item.t option
=
Navigable_tree.Model.selected_row nav_model
|> Option.map ~f:(fun row -> row.Navigable_tree.Row.value)
;;
let wrap_text ~width text =
Styled_text.wrap ~width (Styled_text.of_string text)
|> List.map ~f:Styled_text.to_string
;;
let format_bytes bytes = Byte_units.of_bytes_int64_exn bytes |> Byte_units.to_string_hum
(** Render process tree lines for a stats sample with a given status prefix. Returns
string lines like " [exited] 1234 server (CPU:5.0% Mem:47.7M)". *)
let render_process_tree_strings
~(status : Process_status.t)
~is_paused
(stats : Process_stats.Tree_sample.t)
=
let status_prefix = Process_status.tree_prefix ~is_paused status in
let root_info =
sprintf
" %s%s %s (CPU:%.1f%% Mem:%s)"
status_prefix
(Pid.to_string stats.root.pid)
stats.root.command
stats.root.sample.cpu_percent
(format_bytes stats.root.sample.memory_rss_bytes)
in
let children_info =
List.map stats.children ~f:(fun child ->
sprintf
" └─ %s %s (CPU:%.1f%% Mem:%s)"
(Pid.to_string child.pid)
child.command
child.sample.cpu_percent
(format_bytes child.sample.memory_rss_bytes))
in
root_info :: children_info
;;
(** Render CPU and Mem sparkline View.t lines. Takes pre-computed sparkline strings and
optional current values. *)
let render_stats_lines
~(styled : Styled.t)
~peach
~teal
~sparkline_bg
~cpu_sparkline
~mem_sparkline
~latest_cpu
~latest_mem
=
let cpu_line =
View.hcat
([ styled.label "CPU: "
; View.text ~attrs:[ Attr.fg peach; Attr.bg sparkline_bg ] cpu_sparkline
]
@
match latest_cpu with
| Some cpu -> [ styled.text (sprintf " %5.1f%%" cpu) ]
| None -> [])
in
let mem_line =
View.hcat
([ styled.label "Mem: "
; View.text ~attrs:[ Attr.fg teal; Attr.bg sparkline_bg ] mem_sparkline
]
@
match latest_mem with
| Some mem -> [ styled.text (" " ^ format_bytes mem) ]
| None -> [])
in
[ cpu_line; mem_line ]
;;
(** Render a "Label: " prefix followed by wrapped text, with continuation lines indented
to align with the first line's content. *)
let render_wrapped_label ~(styled : Styled.t) ~width ~label text =
let label_width = String.length label in
let content_width = width - label_width in
let wrapped = wrap_text ~width:content_width text in
List.mapi wrapped ~f:(fun i line ->
if i = 0
then View.hcat [ styled.label label; styled.text line ]
else View.hcat [ styled.pad (String.make label_width ' '); styled.text line ])
;;
let
~(nav_model : Tree_item.t Navigable_tree.Model.t Bonsai.t)
~(process_states : Process_state.t Command_id.Map.t Bonsai.t)
~(group_states : Group_state.t Command_id.Map.t Bonsai.t)
~(width : int Bonsai.t)
~(show_process_tree : bool Bonsai.t)
(local_ graph)
=
let%arr nav_model
and process_states
and group_states
and width
and show_process_tree
and flavor = Bonsai_term_color_scheme.flavor graph
and styled = Styled.create graph in
let blue = Bonsai_term_color_scheme.color ~flavor Blue in
let teal = Bonsai_term_color_scheme.color ~flavor Teal in
let green = Bonsai_term_color_scheme.color ~flavor Green in
let red = Bonsai_term_color_scheme.color ~flavor Red in
let peach = Bonsai_term_color_scheme.color ~flavor Peach in
let sparkline_bg = Bonsai_term_color_scheme.color ~flavor Surface0 in
match selected_tree_item ~nav_model with
| None -> styled.muted "(no selection)"
| Some (Section name) ->
let descendants = Navigable_tree.Model.selected_descendants nav_model in
let command_ids =
List.filter_map descendants ~f:(function
| Tree_item.Command { id; is_interactive = false; _ } -> Some id
| Tree_item.Command { is_interactive = true; _ }
| Tree_item.Section _ | Tree_item.Initializing_group _ -> None)
in
let sparkline_width = 20 in
let all_histories =
List.filter_map command_ids ~f:(fun id ->
let process_state =
Map.find process_states id
|> Option.value_or_thunk ~default:Process_state.create
in
if Process_stats.History.is_empty process_state.stats_history
then None
else Some (id, process_state.stats_history))
in
let has_any_stats = not (List.is_empty all_histories) in
let aggregated_cpu_percents, aggregated_mem_bytes =
if not has_any_stats
then [], []
else (
let min_len =
List.fold all_histories ~init:Int.max_value ~f:(fun acc (_, h) ->
Int.min acc (List.length (Process_stats.History.to_list h)))
in
let cpu_sums = Array.create ~len:min_len 0.0 in
let mem_sums = Array.create ~len:min_len 0L in
List.iter all_histories ~f:(fun (_, h) ->
let cpu_list = Process_stats.History.cpu_percents h in
let mem_list = Process_stats.History.memory_rss_bytes h in
let cpu_recent = List.rev cpu_list |> List.take _ min_len |> List.rev in
let mem_recent = List.rev mem_list |> List.take _ min_len |> List.rev in
List.iteri cpu_recent ~f:(fun i v -> cpu_sums.(i) <- cpu_sums.(i) +. v);
List.iteri mem_recent ~f:(fun i v -> mem_sums.(i) <- Int64.( + ) mem_sums.(i) v));
Array.to_list cpu_sums, Array.to_list mem_sums)
in
let cpu_sparkline =
Process_stats.render_sparkline
aggregated_cpu_percents
~max_width:sparkline_width
~min_bound:0.0
~max_bound:100.0
~right_align:true
()
in
let max_mem =
List.fold aggregated_mem_bytes ~init:0L ~f:(fun acc m ->
if Int64.( > ) m acc then m else acc)
|> Int64.to_float
in
let mem_sparkline =
Process_stats.render_sparkline
(List.map aggregated_mem_bytes ~f:Int64.to_float)
~max_width:sparkline_width
~min_bound:0.0
~max_bound:(Float.max max_mem 1.0)
~right_align:true
()
in
let latest_cpu =
if has_any_stats
then Some (List.last aggregated_cpu_percents |> Option.value ~default:0.0)
else None
in
let latest_mem =
if has_any_stats
then Some (List.last aggregated_mem_bytes |> Option.value ~default:0L)
else None
in
let stats_lines =
render_stats_lines
~styled
~peach
~teal
~sparkline_bg
~cpu_sparkline
~mem_sparkline
~latest_cpu
~latest_mem
in
let histories_with_status =
List.filter_map command_ids ~f:(fun id ->
let process_state =
Map.find process_states id
|> Option.value_or_thunk ~default:Process_state.create
in
match Process_stats.History.latest process_state.stats_history with
| Some stats ->
let is_paused = Process_state.is_paused process_state in
Some (stats, process_state.status, is_paused)
| None -> None)
in
let total_procs =
List.fold histories_with_status ~init:0 ~f:(fun acc (stats, status, _is_paused) ->
if Process_status.is_alive status
then acc + 1 + List.length stats.children
else acc)
in
let procs_text = if total_procs > 0 then sprintf " (%d procs)" total_procs else "" in
let tree_lines =
if show_process_tree && not (List.is_empty histories_with_status)
then
List.concat_map histories_with_status ~f:(fun (stats, status, is_paused) ->
List.map (render_process_tree_strings ~status ~is_paused stats) ~f:styled.muted)
else []
in
View.vcat
([ View.hcat
[ styled.label "Section: "; styled.colored blue name; styled.muted procs_text ]
]
@ stats_lines
@ tree_lines
@ [ styled.blank ])
| Some (Command { id; bash_code; is_interactive; _ }) ->
let process_state =
Map.find process_states id |> Option.value_or_thunk ~default:Process_state.create
in
let yellow = Bonsai_term_color_scheme.color ~flavor Yellow in
let subtext_color = Bonsai_term_color_scheme.color ~flavor Subtext0 in
let is_paused = Process_state.is_paused process_state in
let status_color =
Process_status.status_color
process_state.status
~is_paused
~subtext:subtext_color
~yellow
~green
~red
~blue
in
let status_text =
let base_status = Process_status.render ~is_paused process_state.status in
match process_state.status, process_state.pid with
| Running, Some pid -> [%string "%{base_status} (PID %{pid#Pid})"]
| _ -> base_status
in
let command_lines =
render_wrapped_label ~styled ~width ~label:"Command: " bash_code
in
let sparkline_width = 20 in
let cpu_sparkline =
Process_stats.render_sparkline
(Process_stats.History.cpu_percents process_state.stats_history)
~max_width:sparkline_width
~min_bound:0.0
~max_bound:100.0
~right_align:true
()
in
let max_mem =
Process_stats.History.max_memory_rss_bytes process_state.stats_history
|> Int64.to_float
in
let mem_sparkline =
Process_stats.render_sparkline
(Process_stats.History.memory_rss_bytes process_state.stats_history
|> List.map ~f:Int64.to_float)
~max_width:sparkline_width
~min_bound:0.0
~max_bound:(Float.max max_mem 1.0)
~right_align:true
()
in
let latest = Process_stats.History.latest process_state.stats_history in
let stats_lines =
render_stats_lines
~styled
~peach
~teal
~sparkline_bg
~cpu_sparkline
~mem_sparkline
~latest_cpu:(Option.map latest ~f:(fun s -> s.total_cpu_percent))
~latest_mem:(Option.map latest ~f:(fun s -> s.total_memory_rss_bytes))
in
let is_alive = Process_status.is_alive process_state.status in
let tree_lines =
match Process_stats.History.latest process_state.stats_history with
| Some stats when show_process_tree ->
List.map
(render_process_tree_strings ~status:process_state.status ~is_paused stats)
~f:styled.muted
| Some _ | None -> []
in
let status_line =
match Process_stats.History.latest process_state.stats_history with
| Some stats when is_alive ->
let num_procs = 1 + List.length stats.children in
let procs_text = if num_procs > 1 then sprintf " (%d procs)" num_procs else "" in
View.hcat
[ styled.label "Status: "
; styled.colored status_color status_text
; styled.muted procs_text
]
| Some _ | None ->
View.hcat [ styled.label "Status: "; styled.colored status_color status_text ]
in
View.vcat
(command_lines
@ stats_lines
@ [ status_line ]
@ tree_lines
@
if is_interactive && Option.is_some process_state.tmux_session_id
then []
else [ styled.blank ])
| Some (Initializing_group { id; bash_code }) ->
let yellow = Bonsai_term_color_scheme.color ~flavor Yellow in
let group_state =
Map.find group_states id |> Option.value_or_thunk ~default:Group_state.create
in
let status_color, status_text =
match group_state.status with
| Initializing -> yellow, "Initializing..."
| Failed msg -> red, [%string "Failed: %{msg}"]
in
let command_lines =
if String.is_empty bash_code
then []
else render_wrapped_label ~styled ~width ~label:"Command: " bash_code
in
let status_line = styled.colored status_color status_text in
View.vcat (command_lines @ [ status_line ])
;;
(** Information about a single output line for selection, copying, and scrolling *)
module Output_line = struct
type t =
{ view : View.t
; raw_line : string
; formatted_message : string
; rendered_height : int
; start_row : int
; original_index : int
; is_separator : bool
}
[@@deriving fields ~getters]
end
(** Result from render_output_content with selection support. Each [Output_line.t]
contains its pre-rendered view (without selection highlighting) so that selection can
be applied cheaply in a separate step without re-rendering all content. *)
module Output_render_result = struct
type t =
| No_output
| Filtered_out
| Lines of { lines : Output_line.t Iarray.t }
let empty = No_output
let lines = function
| No_output | Filtered_out -> Iarray.empty
| Lines { lines } -> lines
;;
let view t ~selected_line ~selection_bg ~width ~muted =
match t with
| No_output -> muted "(no output)"
| Filtered_out -> muted "(no matching output)"
| Lines { lines } ->
let views =
Iarray.mapi lines ~f:(fun i line ->
let view = Output_line.view line in
if [%equal: int option] selected_line (Some i)
then (
let view_width = View.width view in
let padding = max 0 (width - view_width) in
let padded_view =
if padding > 0
then View.hcat [ view; View.text (String.make padding ' ') ]
else view
in
View.with_colors' ~fill_backdrop:true ~bg:selection_bg padded_view)
else view)
in
View.vcat (Iarray.to_list views)
;;
end
let render_output_content
~(nav_model : Tree_item.t Navigable_tree.Model.t Bonsai.t)
~(process_states : Process_state.t Command_id.Map.t Bonsai.t)
~(group_states : Group_state.t Command_id.Map.t Bonsai.t)
~(wrap_output : bool Bonsai.t)
~(parse_logs : bool Bonsai.t)
~(timestamp_mode : Parsed_log_line.Timestamp_mode.t Bonsai.t)
~(message_mode : Parsed_log_line.Message_mode.t Bonsai.t)
~(filter_tokens : Filter_query.Token.t list Bonsai.t)
~(width : int Bonsai.t)
(local_ graph)
=
let%arr nav_model
and process_states
and group_states
and wrap_output
and parse_logs
and timestamp_mode
and message_mode
and filter_tokens
and width
and flavor = Bonsai_term_color_scheme.flavor graph in
let matches_filter ~path line =
let level =
if not parse_logs
then ""
else (
match Parsed_log_line.parse line with
| None -> ""
| Some { level = None; _ } -> ""
| Some { level = Some level; _ } -> Log.Level.to_string level)
in
Filter_query.matches filter_tokens ~path ~level ~line
in
let red = Bonsai_term_color_scheme.color ~flavor Red in
let green = Bonsai_term_color_scheme.color ~flavor Green in
let yellow = Bonsai_term_color_scheme.color ~flavor Yellow in
let cyan = Bonsai_term_color_scheme.color ~flavor Teal in
let subtext_color = Bonsai_term_color_scheme.color ~flavor Subtext0 in
let muted_attrs = [ Attr.fg subtext_color ] in
let zone = force Time_ns.Zone.local in
let style_line ~start_time ~previous_time line =
if not parse_logs
then [ Styled_text.of_string line ], line, previous_time
else (
match Parsed_log_line.parse line with
| None -> [ Styled_text.of_string line ], line, previous_time
| Some { timestamp; level; message } ->
let level_fragment =
match level with
| None -> Styled_text.of_string " "
| Some level ->
let level_str, level_color =
match level with
| `Debug -> "Dbg", cyan
| `Info -> "Inf", green
| `Warn -> "War", yellow
| `Error -> "Err", red
in
Styled_text.of_string
~attrs:[ Attr.fg level_color ]
[%string " %{level_str} "]
in
let timestamp_str =
Parsed_log_line.format_timestamp
timestamp
~mode:timestamp_mode
~start_time
~previous_time
~zone
in
let formatted_message = Parsed_log_line.format_message ~message_mode message in
let message_lines = String.split_lines formatted_message in
let styled_lines =
List.mapi message_lines ~f:(fun i msg_line ->
if i = 0
then
Styled_text.concat
[ Styled_text.of_string ~attrs:muted_attrs timestamp_str
; level_fragment
; Styled_text.of_string msg_line
]
else (
let indent =
String.length timestamp_str
+ String.length (Styled_text.to_string level_fragment)
in
Styled_text.concat
[ Styled_text.of_string (String.make indent ' ')
; Styled_text.of_string msg_line
]))
in
styled_lines, formatted_message, Some timestamp)
in
let render_styled_line_with_height styled_line =
let view =
if wrap_output
then Styled_text.to_view_wrapped ~width styled_line
else Styled_text.to_view styled_line
in
view, View.height view
in
let render_separator message =
let yellow_attrs = [ Attr.fg yellow ] in
let line =
View.text ~attrs:yellow_attrs (String.concat (List.init width ~f:(fun _ -> "─")))
in
if String.is_empty message
then line
else (
let label =
View.text ~attrs:yellow_attrs [%string " %{message} "]
|> View.center ~within:{ width; height = 1 }
in
View.zcat [ label; line ])
in
let render_lines ~start_time ~prefix_fn output_lines_with_paths =
let filtered_with_indices =
List.filter_mapi output_lines_with_paths ~f:(fun orig_idx (path, content) ->
match (content : Output_line_content.t) with
| Separator _ -> Some (orig_idx, path, content)
| Text line ->
if matches_filter ~path line then Some (orig_idx, path, content) else None)
in
if List.is_empty filtered_with_indices
then
if List.is_empty output_lines_with_paths
then Output_render_result.No_output
else Output_render_result.Filtered_out
else (
let _, _current_row, lines_rev =
List.foldi
filtered_with_indices
~init:(start_time, 0, [])
~f:(fun idx (prev_time, row, lines) (orig_idx, path, content) ->
match (content : Output_line_content.t) with
| Separator message ->
let prefix = prefix_fn idx path "" in
let full_message =
if String.is_empty prefix
then message
else (
let trimmed_prefix = String.rstrip prefix in
[%string "%{trimmed_prefix} %{message}"])
in
let view = render_separator full_message in
let height = View.height view in
let line_data =
{ Output_line.view
; raw_line = ""
; formatted_message = ""
; rendered_height = height
; start_row = row
; original_index = orig_idx
; is_separator = true
}
in
prev_time, row + height, line_data :: lines
| Text line ->
let prefix = prefix_fn idx path line in
let styled_lines, formatted_message, new_prev_time =
style_line ~start_time ~previous_time:prev_time line
in
let styled_with_prefix =
List.mapi styled_lines ~f:(fun i styled_line ->
if i = 0 && not (String.is_empty prefix)
then
Styled_text.concat
[ Styled_text.of_string ~attrs:muted_attrs prefix; styled_line ]
else if i > 0 && not (String.is_empty prefix)
then (
let indent = String.length prefix in
Styled_text.concat
[ Styled_text.of_string (String.make indent ' '); styled_line ])
else styled_line)
in
let line_views_with_heights =
List.map styled_with_prefix ~f:render_styled_line_with_height
in
let total_height =
List.fold line_views_with_heights ~init:0 ~f:(fun acc (_, h) -> acc + h)
in
let view = List.map line_views_with_heights ~f:fst |> View.vcat in
let line_data =
{ Output_line.view
; raw_line = line
; formatted_message
; rendered_height = total_height
; start_row = row
; original_index = orig_idx
; is_separator = false
}
in
new_prev_time, row + total_height, line_data :: lines)
in
Output_render_result.Lines { lines = Iarray.of_list_rev lines_rev })
in
match selected_tree_item ~nav_model with
| None -> Output_render_result.empty
| Some (Section _) ->
let descendants_with_paths =
Navigable_tree.Model.selected_descendants' nav_model ~get_name:Tree_item.name
in
let commands_with_paths =
List.filter_map descendants_with_paths ~f:(fun (item, ~path) ->
match item with
| Tree_item.Command { id; is_interactive = false; _ } -> Some (path, id)
| Tree_item.Command { is_interactive = true; _ }
| Tree_item.Section _ | Tree_item.Initializing_group _ -> None)
in
let start_time =
List.filter_map commands_with_paths ~f:(fun (_, id) ->
let process_state =
Map.find process_states id
|> Option.value_or_thunk ~default:Process_state.create
in
process_state.started_at)
|> List.min_elt ~compare:Time_ns.compare
in
let all_lines_with_seq = Vec.create () in
List.iter commands_with_paths ~f:(fun (path, id) ->
let process_state =
Map.find process_states id |> Option.value_or_thunk ~default:Process_state.create
in
let relative_path =
match path with
| [] -> Command_id.display_name id
| _ -> String.concat path ~sep:"/"
in
Process_state.iter_lines_with_seq process_state ~f:(fun (seq, content) ->
Vec.push_back all_lines_with_seq (seq, relative_path, content)));
Vec.sort all_lines_with_seq ~compare:[%compare: int * _ * _];
let lines_with_path = Vec.to_list all_lines_with_seq in
let output_lines_with_paths =
List.map lines_with_path ~f:(fun (_, path, content) -> path, content)
in
let prefix_fn _idx path _line = [%string "[%{path}] "] in
render_lines ~start_time ~prefix_fn output_lines_with_paths
| Some (Command { id; is_interactive = true; _ }) ->
let process_state =
Map.find process_states id |> Option.value_or_thunk ~default:Process_state.create
in
let path = Command_id.display_name id in
let output_lines_with_paths = Process_state.lines_with_path process_state ~path in
let prefix_fn _ _ _ = "" in
render_lines ~start_time:process_state.started_at ~prefix_fn output_lines_with_paths
| Some (Command { id; _ }) ->
let process_state =
Map.find process_states id |> Option.value_or_thunk ~default:Process_state.create
in
let path = Command_id.display_name id in
let output_lines_with_paths = Process_state.lines_with_path process_state ~path in
let prefix_fn _ _ _ = "" in
render_lines ~start_time:process_state.started_at ~prefix_fn output_lines_with_paths
| Some (Initializing_group { id; _ }) ->
let group_state =
Map.find group_states id |> Option.value_or_thunk ~default:Group_state.create
in
let path = Command_id.display_name id in
let output_lines_with_paths = Group_state.lines_with_path group_state ~path in
let prefix_fn _ _ _ = "" in
render_lines ~start_time:None ~prefix_fn output_lines_with_paths
;;
let render_output_interactive
~(session_id : Tmux.Session_id.t Bonsai.t)
~(exit_message : string option Bonsai.t)
~( : View.t Bonsai.t)
~(tmux_dimensions : Dimensions.t Bonsai.t)
~(focus_mode : Focus_mode.t Bonsai.t)
~(show_tree : bool Bonsai.t)
(local_ graph)
=
Bonsai.scope_model
(module Sexp)
~on:
(let%arr session_id in
Tmux.Session_id.sexp_of_t session_id)
graph
~for_:(fun graph ->
let show_border = show_tree in
let inner_tmux_dimensions =
let%arr { Dimensions.width; height } = tmux_dimensions
and show_border in
if show_border
then { Dimensions.width = max 1 (width - 2); height = max 1 (height - 2) }
else { Dimensions.width; height }
in
let tmux =
Bonsai_term_tmux.attach_component
~session_id
~dimensions:inner_tmux_dimensions
graph
in
let last_ok_view, set_last_ok_view = Bonsai.state View.none graph in
let () =
Bonsai.Edge.on_change
~trigger:`After_display
~equal:phys_equal
(let%arr { Bonsai_term_tmux.Attached.last_view; _ } = tmux in
last_view)
~callback:
(let%arr set_last_ok_view in
fun (last_view : View.t Pending_or_error.t) ->
match last_view with
| Ok view -> set_last_ok_view view
| Pending | Error _ -> Effect.Ignore)
graph
in
let view =
let%arr
and { Bonsai_term_tmux.Attached.is_closed; _ } = tmux
and last_ok_view
and exit_message
and { Dimensions.width = inner_width; height = inner_height } =
inner_tmux_dimensions
and { Dimensions.width = outer_width; height = _ } = tmux_dimensions
and show_border
and focus_mode
and flavor = Bonsai_term_color_scheme.flavor graph in
let yellow = Bonsai_term_color_scheme.color ~flavor Yellow in
let tmux_area =
if is_closed
then (
let yellow_attrs = [ Attr.fg yellow ] in
let text = Option.value exit_message ~default:"process exited" in
let message = View.text ~attrs:yellow_attrs [%string " %{text} "] in
let overlay =
Bonsai_term_border_box.view
~line_type:Round_corners
~attrs:yellow_attrs
~left_padding:1
~right_padding:1
message
|> View.center ~within:{ width = inner_width; height = inner_height }
in
View.zcat [ overlay; last_ok_view ])
else last_ok_view
in
let is_focused =
[%equal: Focus_mode.t] focus_mode (Focus_mode.Output Interactive)
in
let hint =
let muted = Bonsai_term_color_scheme.color ~flavor Overlay0 in
if is_focused
then View.text ~attrs:[ Attr.fg muted ] " Ctrl-Q to unfocus "
else if not is_closed
then View.text ~attrs:[ Attr.fg muted ] " Tab to focus "
else View.none
in
if show_border
then (
let border_color =
if is_focused
then Bonsai_term_color_scheme.color ~flavor Lavender
else Bonsai_term_color_scheme.color ~flavor Surface0
in
let box =
Bonsai_term_border_box.view
~line_type:Round_corners
~attrs:[ Attr.fg border_color ]
tmux_area
in
let hint_width = View.width hint in
let box_width = View.width box in
let padded_hint = View.pad ~l:(Int.max 0 (box_width - hint_width - 1)) hint in
View.vcat [ header; View.zcat [ padded_hint; box ] ])
else (
let base = View.vcat [ header; tmux_area ] in
let hint_width = View.width hint in
if hint_width = 0
then base
else (
let = View.height header in
let left_pad = max 0 (outer_width - hint_width) in
let hint_overlay = View.pad ~t:(header_height - 1) ~l:left_pad hint in
View.zcat [ hint_overlay; base ]))
in
let handler =
let%arr { Bonsai_term_tmux.Attached.handler; _ } = tmux in
handler
in
let%arr view and handler in
view, handler)
;;
let render_preview
~(nav_model : Tree_item.t Navigable_tree.Model.t Bonsai.t)
~(process_states : Process_state.t Command_id.Map.t Bonsai.t)
~(group_states : Group_state.t Command_id.Map.t Bonsai.t)
~(wrap_output : bool Bonsai.t)
~(parse_logs : bool Bonsai.t)
~(timestamp_mode : Parsed_log_line.Timestamp_mode.t Bonsai.t)
~(message_mode : Parsed_log_line.Message_mode.t Bonsai.t)
~(filter_text : string Bonsai.t)
~(filter_tokens : Filter_query.Token.t list Bonsai.t)
~(filter_textbox_view : View.t Bonsai.t)
~(filter_input_active : bool Bonsai.t)
~(show_process_tree : bool Bonsai.t)
~(focus_mode : Focus_mode.t Bonsai.t)
~(selected_line : int option Bonsai.t)
~(set_selected_line : (int option -> unit Effect.t) Bonsai.t)
~(show_tree : bool Bonsai.t)
~dimensions
(local_ graph)
=
let selected_is_interactive =
let%arr nav_model in
match selected_item ~nav_model with
| Some (Command { is_interactive = true; _ }) -> true
| _ -> false
in
let filter_visible =
let%arr filter_text and filter_input_active and selected_is_interactive in
(not selected_is_interactive)
&& (filter_input_active || not (String.is_empty filter_text))
in
let width =
let%arr { Dimensions.width; _ } = dimensions in
width
in
let =
render_preview_header
~nav_model
~process_states
~group_states
~width
~show_process_tree
graph
in
let output_result =
render_output_content
~nav_model
~process_states
~group_states
~wrap_output
~parse_logs
~timestamp_mode
~message_mode
~filter_tokens
~width
graph
in
let output_view =
let%arr output_result
and selected_line
and styled = Styled.create graph
and width in
Output_render_result.view
output_result
~selected_line
~selection_bg:styled.selection_bg
~width
~muted:styled.muted
in
let scroller_dimensions =
let%arr { Dimensions.height; width } = dimensions
and
and filter_visible in
let = View.height header in
let filter_height = if filter_visible then 1 else 0 in
{ Dimensions.height = max 1 (height - header_height - filter_height); width }
in
let selected_interactive_session_id =
let%arr nav_model and process_states in
match selected_item ~nav_model with
| Some (Command { id; is_interactive = true; _ }) ->
let process_state = Map.find process_states id in
Option.bind process_state ~f:(fun s -> s.tmux_session_id)
| _ -> None
in
let selected_interactive_exit_message =
let%arr nav_model and process_states in
match selected_item ~nav_model with
| Some (Command { id; is_interactive = true; _ }) ->
let process_state = Map.find process_states id in
Option.bind process_state ~f:Process_state.exit_message
| _ -> None
in
let selected_tree_index =
let%arr nav_model in
Navigable_tree.Model.selected_index nav_model
in
Bonsai.scope_model (module Int) ~on:selected_tree_index graph ~for_:(fun graph ->
let%sub { view = scrolled_output
; inject = scroll_inject
; stuck_to_bottom
; scroll_position
; _
}
=
Bonsai_term_scroller.component
~crop_width_if_too_big:`No
~default_stuck_to_bottom:true
~dimensions:scroller_dimensions
output_view
graph
in
let is_at_bottom =
let%arr scroll_position in
match scroll_position with
| Bonsai_term_scroller.Scroll_position.Bottom | All_visible -> true
| Top | Percentage _ -> false
in
let () =
Bonsai.Edge.on_change
~trigger:`After_display
~equal:[%equal: int option]
selected_line
~callback:
(let%arr scroll_inject and output_result in
fun selected_line ->
match selected_line with
| None -> Effect.Ignore
| Some idx ->
(match Iarray.get_opt (Output_render_result.lines output_result) idx with
| Some line ->
let bottom_row =
Output_line.start_row line + Output_line.rendered_height line - 1
in
scroll_inject
(Bonsai_term_scroller.Action.Scroll_to
{ top = Output_line.start_row line; bottom = bottom_row })
| None -> Effect.Ignore))
graph
in
let scroller_handler =
let%arr scroll_inject
and focus_mode
and selected_line
and set_selected_line
and output_result
and is_at_bottom in
let lines = Output_render_result.lines output_result in
let line_count = Iarray.length lines in
let next_selectable ~from ~direction =
let rec loop i =
if i < 0 || i >= line_count
then None
else (
match Iarray.get_opt lines i with
| Some line when not (Output_line.is_separator line) -> Some i
| _ -> loop (i + direction))
in
loop from
in
let first_selectable = next_selectable ~from:0 ~direction:1 in
let last_selectable = next_selectable ~from:(line_count - 1) ~direction:(-1) in
fun (event : Event.t) ->
match focus_mode with
| Focus_mode.Tree ->
let%bind.Effect () =
page_scroll
~on_up:(scroll_inject Bonsai_term_scroller.Action.Up_half_screen)
~on_down:
(if is_at_bottom
then scroll_inject Stick_to_bottom
else scroll_inject Down_half_screen)
event
in
(match event with
| Key_press { key = ASCII 'g'; mods = [] } ->
scroll_inject Bonsai_term_scroller.Action.Top
| Key_press { key = ASCII 'G'; mods = [] } ->
scroll_inject Bonsai_term_scroller.Action.Stick_to_bottom
| Mouse { kind = Scroll `Up; _ } ->
Effect.Many (List.init 3 ~f:(fun _ -> scroll_inject Up))
| Mouse { kind = Scroll `Down; _ } ->
if is_at_bottom
then scroll_inject Stick_to_bottom
else Effect.Many (List.init 3 ~f:(fun _ -> scroll_inject Down))
| _ -> Effect.Ignore)
| Focus_mode.Output Logs ->
let%bind.Effect () =
page_scroll
~on_up:(scroll_inject Bonsai_term_scroller.Action.Up_half_screen)
~on_down:
(if is_at_bottom
then scroll_inject Stick_to_bottom
else scroll_inject Down_half_screen)
event
in
(match event with
| Key_press { key = ASCII 'j'; mods = [] }
| Key_press { key = Arrow `Down; mods = [] } ->
let target =
match selected_line with
| None -> first_selectable
| Some idx -> next_selectable ~from:(idx + 1) ~direction:1
in
(match target with
| Some new_idx -> set_selected_line (Some new_idx)
| None -> Effect.Ignore)
| Key_press { key = ASCII 'k'; mods = [] }
| Key_press { key = Arrow `Up; mods = [] } ->
let target =
match selected_line with
| None -> last_selectable
| Some idx -> next_selectable ~from:(idx - 1) ~direction:(-1)
in
(match target with
| Some new_idx -> set_selected_line (Some new_idx)
| None -> Effect.Ignore)
| Key_press { key = ASCII 'g'; mods = [] } ->
(match first_selectable with
| Some idx -> set_selected_line (Some idx)
| None -> Effect.Ignore)
| Key_press { key = ASCII 'G'; mods = [] } ->
(match last_selectable with
| Some idx ->
Effect.Many
[ set_selected_line (Some idx)
; scroll_inject Bonsai_term_scroller.Action.Stick_to_bottom
]
| None -> Effect.Ignore)
| Mouse { kind = Scroll `Up; _ } ->
Effect.Many (List.init 3 ~f:(fun _ -> scroll_inject Up))
| Mouse { kind = Scroll `Down; _ } ->
if is_at_bottom
then scroll_inject Stick_to_bottom
else Effect.Many (List.init 3 ~f:(fun _ -> scroll_inject Down))
| _ -> Effect.Ignore)
| _ -> Effect.Ignore
in
let%sub interactive_view, interactive_handler =
match%sub selected_interactive_session_id with
| Some session_id ->
render_output_interactive
~session_id
~exit_message:selected_interactive_exit_message
~header
~tmux_dimensions:scroller_dimensions
~focus_mode
~show_tree
graph
| None ->
let view =
let%arr and scrolled_output in
View.vcat [ header; scrolled_output ]
in
Bonsai.both view (Bonsai.return (fun (_ : Event.t) -> Effect.Ignore))
in
let scroll_warning =
let%arr stuck_to_bottom
and { Dimensions.height; width } = scroller_dimensions
and flavor = Bonsai_term_color_scheme.flavor graph in
if stuck_to_bottom
then View.text ""
else (
let yellow = Bonsai_term_color_scheme.color ~flavor Yellow in
let surface0 = Bonsai_term_color_scheme.color ~flavor Surface0 in
let banner_text = " G to autoscroll " in
let banner = View.text ~attrs:[ Attr.fg yellow; Attr.bg surface0 ] banner_text in
let left_pad = max 0 (width - String.length banner_text) in
View.pad ~t:(height - 1) ~l:left_pad banner)
in
let filter_bar_view =
let%arr filter_textbox_view
and filter_visible
and { Dimensions.width; _ } = dimensions
and flavor = Bonsai_term_color_scheme.flavor graph in
if not filter_visible
then View.none
else (
let mauve = Bonsai_term_color_scheme.color ~flavor Mauve in
let subtext_color = Bonsai_term_color_scheme.color ~flavor Subtext0 in
let surface0 = Bonsai_term_color_scheme.color ~flavor Surface0 in
let prefix_view =
View.text ~attrs:[ Attr.fg mauve; Attr.bold; Attr.bg surface0 ] "/"
in
let hint =
View.text ~attrs:[ Attr.fg subtext_color; Attr.bg surface0 ] "(Esc to clear)"
in
let left_content = View.hcat [ prefix_view; filter_textbox_view ] in
let left_width = View.width left_content in
let hint_width = View.width hint in
let padding = max 0 (width - left_width - hint_width) in
View.hcat
[ left_content
; View.text ~attrs:[ Attr.bg surface0 ] (String.make padding ' ')
; hint
])
in
let scroller_view =
let%arr
and scrolled_output
and scroll_warning
and filter_bar_view
and filter_visible
and { Dimensions.height; _ } = dimensions in
let output_with_warning = View.zcat [ scroll_warning; scrolled_output ] in
let main_content = View.vcat [ header; output_with_warning ] in
if not filter_visible
then main_content
else (
let filter_top = height - 1 in
View.zcat [ View.pad ~t:filter_top filter_bar_view; main_content ])
in
let view =
let%arr selected_is_interactive and scroller_view and interactive_view in
if selected_is_interactive then interactive_view else scroller_view
in
let output_handler =
let%arr focus_mode and scroller_handler and interactive_handler in
fun event ->
match focus_mode with
| Tree | Output Logs -> scroller_handler event
| Output Interactive -> interactive_handler event
| _ -> Effect.Ignore
in
let =
let%arr in
View.height header
in
let%arr view
and output_handler
and interactive_handler
and scroll_inject
and output_result
and in
view, output_handler, interactive_handler, scroll_inject, output_result, header_height)
;;
let render_instructions ~(width : int Bonsai.t) (local_ graph) =
let%arr width
and flavor = Bonsai_term_color_scheme.flavor graph in
let key_color = Bonsai_term_color_scheme.color ~flavor Subtext1 in
let action_color = Bonsai_term_color_scheme.color ~flavor Subtext0 in
let instruction key action =
View.hcat
[ View.text ~attrs:[ Attr.bold; Attr.fg key_color ] key
; View.text " "
; View.text ~attrs:[ Attr.fg action_color ] action
]
in
let content =
View.hcat
(List.intersperse
~sep:(View.text " ")
[ instruction "?" "Help"
; instruction "Enter" "Run"
; instruction "x" "Kill"
; instruction "R" "Restart"
; instruction "PgUp/Dn" "Scroll"
; instruction "o" "Options"
; instruction "f" "Fullscreen"
; instruction "/" "Filter"
; instruction "^K" "Jump"
; instruction "Tab" "Focus"
])
in
let content_width = View.width content in
let padding = max 0 (width - content_width) in
View.hcat [ content; View.text (String.make padding ' ') ]
;;
let help_content =
[ "? / F1", "Toggle help", "Show or hide this help modal"
; "Escape", "Close/Deselect", "Close modals or clear selected output line"
; "", "", ""
; "Navigation", "", ""
; ( "j / Down"
, "Move down"
, "Move selection down in tree view, or scroll down in output view" )
; "k / Up", "Move up", "Move selection up in tree view, or scroll up in output view"
; "l / Right", "Expand/Enter", "Expand a collapsed section, or move to first child"
; "h / Left", "Collapse/Parent", "Collapse an expanded section, or move to parent"
; "Ctrl-K", "Jump to", "Search and jump to a command by name"
; "", "", ""
; "Process Control", "", ""
; "Enter / S", "Start", "Run the selected command or all commands in a section"
; "x / K", "Kill", "Kill the selected process or all processes in a section"
; "R", "Restart", "Kill and restart; if already stopped, just start"
; "z", "Pause/Resume", "Toggle pause (SIGSTOP) and resume (SIGCONT) for the process"
; "", "", ""
; "Output View", "", ""
; "Tab / m", "Toggle focus", "Switch focus between tree and output panel"
; "u / PgUp", "Scroll up", "Scroll output up by half a screen"
; "d / PgDn", "Scroll down", "Scroll output down by half a screen"
; "g / G", "Top / Bottom", "Jump to beginning or end of output (G autoscrolls)"
; "/", "Filter", "Filter output: word, !exclude, @path, \"exact\""
; "Escape", "Clear filter", "Clear the current filter"
; "c / C", "Copy", "Copy selected line to clipboard (c: formatted, C: raw)"
; "w", "Toggle wrap", "Toggle line wrapping for long output lines"
; "Alt-r", "Toggle raw", "Toggle between raw output and log syntax highlighting"
; "t / T", "Cycle time", "Cycle timestamp: time only, relative to start, delta"
; "v / V", "Cycle format", "Cycle message format (shift to go backwards)"
; "", "", ""
; "Display", "", ""
; "o", "Output options", "Open output options menu for wrap, raw, and timestamp"
; "f", "Fullscreen", "Show or hide the left tree panel"
; "p", "Toggle procs", "Show or hide the process tree with child processes"
; "`", "Toggle debug", "Show or hide the debug panel with log messages"
]
;;
let help_column_widths =
let key_width, action_width =
List.fold help_content ~init:(0, 0) ~f:(fun (max_key, max_action) (key, action, _) ->
if String.is_empty action
then max_key, max_action
else Int.max max_key (String.length key), Int.max max_action (String.length action))
in
key_width + 2, action_width + 2
;;
(** Center content in a bordered modal with an opaque background. *)
let render_centered_modal ~screen_height ~screen_width ~border_color ~bg content =
let padded_content = View.pad ~l:1 ~r:1 content in
let bordered_content =
Bonsai_term_border_box.view
~line_type:Round_corners
~attrs:[ Attr.fg border_color ]
padded_content
in
let modal_height = View.height bordered_content in
let modal_width = View.width bordered_content in
let top_pad = max 0 ((screen_height - modal_height) / 2) in
let left_pad = max 0 ((screen_width - modal_width) / 2) in
let background = View.rectangle ~height:modal_height ~width:modal_width () in
let modal_with_bg = View.zcat [ bordered_content; background ] in
View.pad ~t:top_pad ~l:left_pad modal_with_bg |> View.with_colors' ~bg
;;
let render_help_modal ~dimensions (local_ graph) =
let modal_dimensions =
let%arr { Dimensions.height; width } = dimensions in
let modal_height = max 5 (height - 4) in
let modal_width = max 30 (width - 6) in
{ Dimensions.height = modal_height; width = modal_width }
in
let help_view =
let%arr flavor = Bonsai_term_color_scheme.flavor graph
and { Dimensions.width = content_width; _ } = modal_dimensions in
let subtext_color = Bonsai_term_color_scheme.color ~flavor Subtext0 in
let mauve = Bonsai_term_color_scheme.color ~flavor Mauve in
let yellow = Bonsai_term_color_scheme.color ~flavor Yellow in
let key_width, action_width = help_column_widths in
let desc_width = max 10 (content_width - key_width - action_width) in
let wrap_text text width =
if String.length text <= width
then [ text ]
else (
let words = String.split text ~on:' ' in
let rec build_lines current_line lines = function
| [] ->
let final_lines =
if String.is_empty current_line then lines else current_line :: lines
in
List.rev final_lines
| word :: rest ->
let new_line =
if String.is_empty current_line then word else current_line ^ " " ^ word
in
if String.length new_line <= width
then build_lines new_line lines rest
else if String.is_empty current_line
then
build_lines "" (word :: lines) rest
else build_lines word (current_line :: lines) rest
in
build_lines "" [] words)
in
let pad_line line_view =
let line_width = View.width line_view in
let padding = max 0 (content_width - line_width) in
View.hcat [ line_view; View.text (String.make padding ' ') ]
in
let render_entry (key, action, description) =
if String.is_empty key && String.is_empty action
then [ pad_line (View.text "") ]
else if (not (String.is_empty key)) && String.is_empty action
then [ pad_line (View.text ~attrs:[ Attr.fg yellow; Attr.bold ] key) ]
else (
let pad_to_width s width =
let len = String.length s in
if len >= width then s else s ^ String.make (width - len) ' '
in
let desc_lines = wrap_text description desc_width in
List.mapi desc_lines ~f:(fun i desc_line ->
let key_text = if i = 0 then key else "" in
let action_text = if i = 0 then action else "" in
let key_view =
View.text
~attrs:[ Attr.fg mauve; Attr.bold ]
(pad_to_width key_text key_width)
in
let action_view = View.text (pad_to_width action_text action_width) in
let desc_view = View.text ~attrs:[ Attr.fg subtext_color ] desc_line in
pad_line (View.hcat [ key_view; action_view; desc_view ])))
in
View.vcat (List.concat_map help_content ~f:render_entry)
in
let scroller_dimensions =
let%arr { Dimensions.height; width } = modal_dimensions in
{ Dimensions.height = height - 2; width = width - 2 }
in
let%sub { view = scrolled_help; inject = scroll_inject; _ } =
Bonsai_term_scroller.component
~crop_width_if_too_big:`No
~default_stuck_to_bottom:false
~dimensions:scroller_dimensions
help_view
graph
in
let view =
let%arr scrolled_help
and { Dimensions.height; width } = dimensions
and styled = Styled.create graph in
render_centered_modal
~screen_height:height
~screen_width:width
~border_color:styled.modal_active_border
~bg:styled.modal_bg
scrolled_help
in
let handler =
let%arr scroll_inject in
fun (event : Event.t) ->
let%bind.Effect () = common_scroll_handler scroll_inject event in
match event with
| Key_press { key = Arrow `Up; mods = [] }
| Key_press { key = ASCII 'k'; mods = [] } ->
scroll_inject Bonsai_term_scroller.Action.Up
| Key_press { key = Arrow `Down; mods = [] }
| Key_press { key = ASCII 'j'; mods = [] } ->
scroll_inject Bonsai_term_scroller.Action.Down
| _ -> Effect.Ignore
in
let%arr view and handler in
view, handler
;;
let
~dimensions
~(wrap_output : bool Bonsai.t)
~(parse_logs : bool Bonsai.t)
~(timestamp_mode : Parsed_log_line.Timestamp_mode.t Bonsai.t)
~(message_mode : Parsed_log_line.Message_mode.t Bonsai.t)
(local_ graph)
=
let%arr flavor = Bonsai_term_color_scheme.flavor graph
and { Dimensions.height; width } = dimensions
and wrap_output
and parse_logs
and timestamp_mode
and message_mode
and styled = Styled.create graph in
let mauve = Bonsai_term_color_scheme.color ~flavor Mauve in
let green = Bonsai_term_color_scheme.color ~flavor Green in
let subtext_color = Bonsai_term_color_scheme.color ~flavor Subtext0 in
let title = View.text ~attrs:[ Attr.fg mauve; Attr.bold ] "Output Options" in
let space = View.text " " in
let subtitle =
View.text ~attrs:[ Attr.fg subtext_color ] "These are global keybindings"
in
let blank = View.text "" in
let checkbox ~checked ~key ~label =
let check_char = if checked then "▣" else "□" in
let check_view = View.text ~attrs:[ Attr.fg green ] check_char in
let key_view = View.text ~attrs:[ Attr.fg mauve ] key in
let label_view = View.text label in
View.hcat [ key_view; space; check_view; space; label_view ]
in
let radio ~selected ~label =
let check_char = if selected then "◉" else "○" in
let check_view = View.text ~attrs:[ Attr.fg green ] check_char in
let label_view = View.text label in
View.hcat [ check_view; space; label_view ]
in
let wrap_line = checkbox ~checked:wrap_output ~key:" w" ~label:"Wrap lines" in
let raw_line =
checkbox ~checked:(not parse_logs) ~key:"Alt-r" ~label:"Raw log output"
in
let =
View.hcat [ View.text ~attrs:[ Attr.fg mauve ] "t"; View.text " Timestamp format" ]
in
let timestamp_view =
View.vcat
(timestamp_header
:: List.map Parsed_log_line.Timestamp_mode.all ~f:(fun mode ->
let label =
match mode with
| Time_only -> "Time"
| Relative -> "Since start"
| Delta -> "Since last"
in
radio
~selected:([%equal: Parsed_log_line.Timestamp_mode.t] timestamp_mode mode)
~label))
in
let =
View.hcat [ View.text ~attrs:[ Attr.fg mauve ] "v"; View.text " Message format" ]
in
let pretty_view =
View.vcat
(pretty_header
:: List.map Parsed_log_line.Message_mode.all ~f:(fun mode ->
let label =
match mode with
| Normal -> "Normal"
| Pretty -> "Pretty"
| Expectree -> "Expectree"
| Expectable -> "Expectable"
in
radio
~selected:([%equal: Parsed_log_line.Message_mode.t] message_mode mode)
~label))
in
let raw_disclaimer =
if parse_logs
then View.text ""
else View.vcat [ View.text ~attrs:[ Attr.fg subtext_color ] "No effect in raw mode:" ]
in
let format_options = View.hcat [ timestamp_view; View.text " "; pretty_view ] in
let content =
View.vcat
[ title; subtitle; blank; wrap_line; raw_line; raw_disclaimer; format_options ]
in
render_centered_modal
~screen_height:height
~screen_width:width
~border_color:styled.modal_active_border
~bg:styled.modal_bg
content
;;
let render_command_search_modal
~(title : string)
~(nav_model : Tree_item.t Navigable_tree.Model.t Bonsai.t)
~(nav_inject : (Tree_item.t Navigable_tree.Action.t -> unit Effect.t) Bonsai.t)
~(set_focus_mode : (Focus_mode.t -> unit Effect.t) Bonsai.t)
~dimensions
(local_ graph)
=
let items =
let%arr nav_model in
Navigable_tree.Model.visible_values nav_model
|> List.filter_map ~f:(fun item ->
let name =
match item with
| Tree_item.Command { id; _ } -> Command_id.to_string id
| Tree_item.Section name -> name
| Tree_item.Initializing_group { id; _ } -> Command_id.to_string id
in
let name = if String.is_empty name then title else name in
Some (name, item))
in
let render_item =
let%arr flavor = Bonsai_term_color_scheme.flavor graph in
let yellow = Bonsai_term_color_scheme.color ~flavor Yellow in
let green = Bonsai_term_color_scheme.color ~flavor Green in
let subtext_color = Bonsai_term_color_scheme.color ~flavor Subtext0 in
fun name (item : Tree_item.t) ~is_selected ->
let icon_text =
match item with
| Command _ -> "◆ "
| Section _ -> "▸ "
| Initializing_group _ -> "… "
in
let icon =
View.text
~attrs:[ Attr.fg (if is_selected then green else subtext_color) ]
icon_text
in
let label =
match
String.lsplit2 name ~on:'/'
|> Option.map ~f:(fun _ -> String.rsplit2_exn name ~on:'/')
with
| None ->
let attrs =
if is_selected then [ Attr.fg yellow; Attr.bold ] else [ Attr.fg yellow ]
in
View.text ~attrs name
| Some (prefix, basename) ->
let prefix_view = View.text ~attrs:[ Attr.fg subtext_color ] (prefix ^ "/") in
let basename_attrs =
if is_selected then [ Attr.fg yellow; Attr.bold ] else [ Attr.fg yellow ]
in
let basename_view = View.text ~attrs:basename_attrs basename in
View.hcat [ prefix_view; basename_view ]
in
{ Selection_modal.Item_view.icon; label }
in
let on_select =
let%arr nav_inject and set_focus_mode in
fun item ->
let select_action =
Navigable_tree.Action.Select_path (fun value -> [%equal: Tree_item.t] value item)
in
Effect.Many [ nav_inject select_action; set_focus_mode Focus_mode.Tree ]
in
let%sub { Selection_modal.view; handler; reset } =
Selection_modal.component ~items ~render_item ~on_select ~dimensions graph
in
let%arr view and handler and reset in
view, handler, reset
;;
let handle_output_option_key
~wrap_output
~set_wrap_output
~parse_logs
~set_parse_logs
~timestamp_mode
~set_timestamp_mode
~message_mode
~set_message_mode
(event : Event.t)
=
match event with
| Key_press { key = ASCII 'w'; mods = [] } -> set_wrap_output (not wrap_output)
| Key_press { key = ASCII 'r'; mods = [ Meta ] } -> set_parse_logs (not parse_logs)
| Key_press { key = ASCII 't'; mods = [] } ->
Effect.Many
[ set_timestamp_mode (Parsed_log_line.Timestamp_mode.cycle timestamp_mode)
; set_parse_logs true
]
| Key_press { key = ASCII 'T'; mods = [] } ->
Effect.Many
[ set_timestamp_mode (Parsed_log_line.Timestamp_mode.cycle_back timestamp_mode)
; set_parse_logs true
]
| Key_press { key = ASCII 'v'; mods = [] } ->
Effect.Many
[ set_message_mode (Parsed_log_line.Message_mode.cycle message_mode)
; set_parse_logs true
]
| Key_press { key = ASCII 'V'; mods = [] } ->
Effect.Many
[ set_message_mode (Parsed_log_line.Message_mode.cycle_back message_mode)
; set_parse_logs true
]
| _ -> Effect.Ignore
;;
let global_handler
~(nav_model : Tree_item.t Navigable_tree.Model.t Bonsai.t)
~(process_states : Process_state.t Command_id.Map.t Bonsai.t)
~nav_inject
~inject
~output_option_handler
~(show_tree : bool Bonsai.t)
~set_fullscreen
~(show_process_tree : bool Bonsai.t)
~set_show_process_tree
~(focus_mode : Focus_mode.t Bonsai.t)
~set_focus_mode
~(output_result : Output_render_result.t Bonsai.t)
~(selected_line : int option Bonsai.t)
~set_selected_line
~set_pending_interactive_focus
~copy_to_clipboard
~on_event
(local_ graph)
=
let output_kind =
let%arr nav_model and process_states in
let (kind : Focus_mode.Output_kind.t) =
match selected_item ~nav_model with
| Some (Command { id; is_interactive = true; _ }) ->
(match Map.find process_states id with
| Some state ->
if Option.is_some state.tmux_session_id && Process_status.is_alive state.status
then Interactive
else Logs
| None -> Logs)
| _ -> Logs
in
kind
in
let output_kind_peek = Bonsai.peek output_kind graph in
let nav_model_peek = Bonsai.peek nav_model graph in
let process_states_peek = Bonsai.peek process_states graph in
let output_result_peek = Bonsai.peek output_result graph in
let selected_line_peek = Bonsai.peek selected_line graph in
let%arr nav_inject
and nav_model_peek
and process_states_peek
and inject
and output_option_handler
and show_tree
and set_fullscreen
and show_process_tree
and set_show_process_tree
and focus_mode
and set_focus_mode
and output_result_peek
and selected_line_peek
and set_selected_line
and set_pending_interactive_focus
and output_kind_peek
and copy_to_clipboard
and on_event in
let for_selected_commands ~f =
let%bind.Effect nav_model_status = nav_model_peek in
let%bind.Effect process_states_status = process_states_peek in
match nav_model_status, process_states_status with
| Active nav_model, Active process_states ->
let descendants = Navigable_tree.Model.selected_descendants nav_model in
let command_ids =
List.filter_map descendants ~f:(fun item ->
match item with
| Tree_item.Command { id; _ } -> Some id
| Tree_item.Section _ | Tree_item.Initializing_group _ -> None)
in
let effects =
List.filter_map command_ids ~f:(fun id ->
let process_state =
Map.find process_states id
|> Option.value_or_thunk ~default:Process_state.create
in
f id process_state)
in
Effect.Many effects
| Inactive, _ | _, Inactive -> Effect.Ignore
in
fun (event : Event.t) ->
let%bind.Effect () =
match event with
| Key_press { key = ASCII 'f'; mods = [] } ->
if show_tree
then (
let%bind.Effect output_kind_status = output_kind_peek in
let output_kind =
match output_kind_status with
| Active output_kind -> output_kind
| Inactive -> Logs
in
Effect.Many
[ set_fullscreen true; set_focus_mode (Focus_mode.Output output_kind) ])
else
Effect.Many
[ set_fullscreen false
; set_focus_mode Focus_mode.Tree
; set_selected_line None
]
| Key_press { key = ASCII 'p'; mods = [] } ->
set_show_process_tree (not show_process_tree)
| _ -> Effect.Ignore
in
let%bind.Effect () = output_option_handler event in
let%bind.Effect () =
match event with
| Key_press { key = ASCII 'x'; mods = [] }
| Key_press { key = ASCII 'K'; mods = [] } ->
for_selected_commands ~f:(fun id process_state ->
match process_state.status with
| Running ->
Some
(Effect.Many
[ inject (Action.Kill_requested id)
; on_event (App_event.Kill_process { id })
])
| Not_started | Starting | Stopping | Exited _ -> None)
| Key_press { key = ASCII 'R'; mods = [] } ->
for_selected_commands ~f:(fun id process_state ->
match process_state.status with
| Starting -> None
| Not_started | Exited _ ->
Some
(Effect.Many
[ inject (Action.Start_requested id)
; on_event (App_event.Start_process { id })
])
| Running ->
Some
(Effect.Many
[ inject (Action.Kill_requested id)
; on_event (App_event.Restart_process { id })
])
| Stopping -> Some (on_event (App_event.Restart_process { id })))
| Key_press { key = ASCII 'z'; mods = [] } ->
for_selected_commands ~f:(fun id process_state ->
let is_paused = Process_state.is_paused process_state in
match process_state.status with
| Running ->
if is_paused
then Some (on_event (App_event.Resume_process { id }))
else Some (on_event (App_event.Pause_process { id }))
| Stopping when is_paused -> Some (on_event (App_event.Resume_process { id }))
| Not_started | Starting | Stopping | Exited _ -> None)
| _ -> Effect.Ignore
in
match focus_mode with
| Tree ->
(match event with
| Key_press { key = Tab; mods = [] } | Key_press { key = ASCII 'm'; mods = [] } ->
let%bind.Effect output_kind_status = output_kind_peek in
let output_kind =
match output_kind_status with
| Active output_kind -> output_kind
| Inactive -> Logs
in
set_focus_mode (Focus_mode.Output output_kind)
| Key_press { key = ASCII 'j'; mods = [] }
| Key_press { key = Arrow `Down; mods = [] } ->
nav_inject Navigable_tree.Action.Move_down
| Key_press { key = ASCII 'k'; mods = [] }
| Key_press { key = Arrow `Up; mods = [] } ->
nav_inject Navigable_tree.Action.Move_up
| Key_press { key = ASCII 'l'; mods = [] }
| Key_press { key = Arrow `Right; mods = [] } ->
nav_inject Navigable_tree.Action.Expand_or_select_next_at_lower_depth
| Key_press { key = Enter; mods = [] } | Key_press { key = ASCII 'S'; mods = [] }
->
let%bind.Effect output_kind_status = output_kind_peek
and nav_model_status = nav_model_peek in
(match output_kind_status, nav_model_status with
| Active output_kind, Active nav_model ->
(match output_kind with
| Interactive -> set_focus_mode (Focus_mode.Output Interactive)
| Logs ->
let pending_interactive_focus =
match selected_item ~nav_model with
| Some (Command { is_interactive; _ }) -> is_interactive
| _ -> false
in
Effect.Many
[ set_pending_interactive_focus pending_interactive_focus
; for_selected_commands ~f:(fun id process_state ->
if Process_status.is_alive process_state.status
then None
else
Some
(Effect.Many
[ inject (Action.Start_requested id)
; on_event (App_event.Start_process { id })
]))
])
| _ -> Effect.Ignore)
| Key_press { key = ASCII 'h'; mods = [] }
| Key_press { key = Arrow `Left; mods = [] } ->
let%bind.Effect nav_model_status = nav_model_peek in
(match nav_model_status with
| Inactive -> Effect.Ignore
| Active nav_model ->
(match Navigable_tree.Model.selected_row nav_model with
| Some row when row.is_branch && row.is_expanded ->
nav_inject Navigable_tree.Action.Toggle_expand
| Some _ | None -> nav_inject Navigable_tree.Action.Select_parent))
| _ -> Effect.Ignore)
| Output _ ->
(match event with
| Key_press { key = Tab; mods = [] } | Key_press { key = ASCII 'm'; mods = [] } ->
Effect.Many [ set_focus_mode Focus_mode.Tree; set_selected_line None ]
| Key_press { key = ASCII 'c'; mods = [] } ->
let%bind.Effect output_result_status = output_result_peek in
let%bind.Effect selected_line_status = selected_line_peek in
(match output_result_status, selected_line_status with
| Active output_result, Active (Some idx) ->
(match Iarray.get_opt (Output_render_result.lines output_result) idx with
| Some line -> copy_to_clipboard (Output_line.formatted_message line)
| None -> Effect.Ignore)
| _, _ -> Effect.Ignore)
| Key_press { key = ASCII 'C'; mods = [] } ->
let%bind.Effect output_result_status = output_result_peek in
let%bind.Effect selected_line_status = selected_line_peek in
(match output_result_status, selected_line_status with
| Active output_result, Active (Some idx) ->
(match Iarray.get_opt (Output_render_result.lines output_result) idx with
| Some line -> copy_to_clipboard (Output_line.raw_line line)
| None -> Effect.Ignore)
| _, _ -> Effect.Ignore)
| _ -> Effect.Ignore)
| _ -> Effect.Ignore
;;
let render_debug_panel
~(debug_messages : string list Bonsai.t)
~(dimensions : Dimensions.t Bonsai.t)
(local_ graph)
=
let debug_content =
let%arr debug_messages
and styled = Styled.create graph in
if List.is_empty debug_messages
then styled.muted "(no debug messages)"
else List.map debug_messages ~f:styled.text |> View.vcat
in
let scroller_dimensions =
let%arr { Dimensions.height; width } = dimensions in
{ Dimensions.height = max 1 (height - 1); width }
in
let%sub { view = scrolled_debug; inject = scroll_inject; _ } =
Bonsai_term_scroller.component
~crop_width_if_too_big:`No
~default_stuck_to_bottom:true
~dimensions:scroller_dimensions
debug_content
graph
in
let handler =
let%arr scroll_inject in
common_scroll_handler scroll_inject
in
let view =
let%arr scrolled_debug
and { Dimensions.height; width } = dimensions
and flavor = Bonsai_term_color_scheme.flavor graph in
let surface0 = Bonsai_term_color_scheme.color ~flavor Surface0 in
let yellow = Bonsai_term_color_scheme.color ~flavor Yellow in
let =
View.text
~attrs:[ Attr.fg yellow; Attr.bg surface0; Attr.bold ]
" Debug (press ` to toggle) "
in
let = View.width debug_header in
let line_width = max 0 (width - header_width) in
let horizontal_line =
View.text
~attrs:[ Attr.fg surface0 ]
(String.concat (List.init line_width ~f:(fun _ -> "─")))
in
let content =
View.vcat [ View.hcat [ debug_header; horizontal_line ]; scrolled_debug ]
in
let bg = View.rectangle ~height ~width () in
View.zcat [ content; bg ]
|> View.with_colors' ~bg:(Bonsai_term_color_scheme.color ~flavor Mantle)
in
let%arr view and handler in
view, handler
;;
let backdrop ~dimensions (local_ _graph) =
let%arr { Dimensions.height; width } = dimensions in
View.rectangle ~height ~width ()
;;
let vertical_divider ~height ~(focus_mode : Focus_mode.t Bonsai.t) (local_ graph) =
let%arr height
and focus_mode
and flavor = Bonsai_term_color_scheme.flavor graph in
let color = Bonsai_term_color_scheme.color ~flavor Subtext0 in
let top_char =
match focus_mode with
| Tree | Filter_input _ | Debug _ | Modal _ -> "┐"
| Output _ -> "┌"
in
if height <= 0
then View.none
else
View.vcat
(View.text ~attrs:[ Attr.fg color ] top_char
:: List.init (height - 1) ~f:(fun _ -> View.text ~attrs:[ Attr.fg color ] "│"))
;;
let render_error_bar
~(current_error : string option Bonsai.t)
~(width : int Bonsai.t)
graph
=
let%arr current_error
and width
and flavor = Bonsai_term_color_scheme.flavor graph in
match current_error with
| None -> None
| Some error_msg ->
let red = Bonsai_term_color_scheme.color ~flavor Red in
let crust = Bonsai_term_color_scheme.color ~flavor Crust in
let prefix = " ⚠ " in
let suffix = " [Space to dismiss] " in
let prefix_len = String.length prefix in
let suffix_len = String.length suffix in
let available_width = max 0 (width - prefix_len - suffix_len) in
let truncated_msg =
if String.length error_msg <= available_width
then error_msg
else String.prefix error_msg (max 0 (available_width - 3)) ^ "..."
in
let msg_len = String.length truncated_msg in
let padding = max 0 (available_width - msg_len) in
let error_view =
View.hcat
[ View.text ~attrs:[ Attr.fg crust; Attr.bg red; Attr.bold ] prefix
; View.text ~attrs:[ Attr.fg crust; Attr.bg red ] truncated_msg
; View.text ~attrs:[ Attr.bg red ] (String.make padding ' ')
; View.text ~attrs:[ Attr.fg crust; Attr.bg red ] suffix
]
in
Some error_view
;;
let component
~(title : string)
~(debug_messages : string list Bonsai.t)
~(debug : (string -> unit) Bonsai.t)
~(current_error : string option Bonsai.t)
~(dismiss_error : (unit -> unit) Bonsai.t)
~dimensions
~on_event
~(exit : (unit -> unit Effect.t) Bonsai.t)
~start_fullscreen
(local_ graph)
=
let wrap_output, set_wrap_output = Bonsai.state false graph in
let fullscreen, set_fullscreen = Bonsai.state start_fullscreen graph in
let focus_mode, set_focus_mode =
let initial_focus =
if start_fullscreen then Focus_mode.Output Logs else Focus_mode.Tree
in
Bonsai.state initial_focus graph
in
let show_tree =
let%arr fullscreen and focus_mode in
match focus_mode with
| Tree -> true
| _ -> not fullscreen
in
let pending_interactive_focus, set_pending_interactive_focus =
Bonsai.state false graph
in
let show_process_tree, set_show_process_tree = Bonsai.state false graph in
let parse_logs, set_parse_logs = Bonsai.state true graph in
let timestamp_mode, set_timestamp_mode =
Bonsai.state Parsed_log_line.Timestamp_mode.default graph
in
let message_mode, set_message_mode =
Bonsai.state Parsed_log_line.Message_mode.default graph
in
let output_option_handler =
let%arr wrap_output
and set_wrap_output
and parse_logs
and set_parse_logs
and timestamp_mode
and set_timestamp_mode
and message_mode
and set_message_mode in
handle_output_option_key
~wrap_output
~set_wrap_output
~parse_logs
~set_parse_logs
~timestamp_mode
~set_timestamp_mode
~message_mode
~set_message_mode
in
let show_debug =
let%arr focus_mode in
match focus_mode with
| Focus_mode.Debug _ -> true
| Tree | Output _ | Filter_input _ | Modal _ -> false
in
let filter_input_active =
let%arr focus_mode in
match focus_mode with
| Focus_mode.Filter_input _ -> true
| Tree | Output _ | Debug _ | Modal _ -> false
in
let filter_input =
let cursor_attrs =
let%arr flavor = Bonsai_term_color_scheme.flavor graph in
let mauve = Bonsai_term_color_scheme.color ~flavor Mauve in
[ Attr.bg mauve ]
in
let text_attrs =
let%arr flavor = Bonsai_term_color_scheme.flavor graph in
let surface0 = Bonsai_term_color_scheme.color ~flavor Surface0 in
[ Attr.bg surface0 ]
in
Filter_input.component ~cursor_attrs ~text_attrs ~is_focused:filter_input_active graph
in
let filter_text =
let%arr { Filter_input.text; _ } = filter_input in
text
in
let set_filter_text =
let%arr { Filter_input.set_text; _ } = filter_input in
set_text
in
let pending_reselect_index, set_pending_reselect_index =
Bonsai.state (None : int option) graph
in
let toaster = Toaster.create graph in
let states, inject =
Bonsai.state_machine
~default_model:
(Map.empty (module Command_id), Map.empty (module Command_id), 0 )
~apply_action:(fun _ (process_states, group_states, next_seq) action ->
match action with
| Action.Start_requested id ->
let process_states =
Map.update process_states id ~f:(fun prev ->
let state = Option.value_or_thunk prev ~default:Process_state.create in
match state.status with
| Not_started | Exited _ ->
{ state with status = Starting; tmux_session_id = None }
| Starting | Running | Stopping -> state)
in
process_states, group_states, next_seq
| Action.Start_process (id, pid) ->
let process_states =
Map.update process_states id ~f:(fun prev ->
let state = Option.value_or_thunk prev ~default:Process_state.create in
{ state with
Process_state.status = Running
; pid = Some pid
; started_at = Some (Time_ns.now ())
; exited_at = None
})
in
process_states, group_states, next_seq
| Action.Add_output (id, lines) ->
let process_states, next_seq =
let state =
Map.find process_states id
|> Option.value_or_thunk ~default:Process_state.create
in
let state, next_seq = Process_state.add_lines state ~next_seq lines in
Map.set process_states ~key:id ~data:state, next_seq
in
process_states, group_states, next_seq
| Action.Process_exited (id, exit_status) ->
let now = Time_ns.now () in
let process_states =
Map.update process_states id ~f:(fun state ->
let state = Option.value_or_thunk state ~default:Process_state.create in
let exit_info =
match exit_status with
| Ok () -> "exited (0)"
| Error (`Exit_non_zero code) -> [%string "exited (%{code#Int})"]
| Error (`Signal signal) ->
[%string "exited (%{Signal.to_string signal})"]
in
let pid_part =
match state.pid with
| Some pid -> [%string "process %{pid#Pid} %{exit_info}"]
| None -> exit_info
in
let time_part =
if am_running_test
then ""
else (
let zone = force Time_ns.Zone.local in
let ofday = Time_ns.to_ofday now ~zone in
[%string " at %{Time_ns.Ofday.to_sec_string ofday}"])
in
let message = [%string "%{pid_part}%{time_part}"] in
let state = Process_state.add_separator state ~seq:next_seq ~message in
{ state with
status = Exited { exit_status; message }
; exited_at = Some now
})
in
process_states, group_states, next_seq + 1
| Action.Update_stats (id, stats) ->
let process_states =
Map.update process_states id ~f:(fun state ->
let state = Option.value_or_thunk state ~default:Process_state.create in
Process_state.add_stats state stats)
in
process_states, group_states, next_seq
| Action.Kill_requested id ->
let process_states =
Map.update process_states id ~f:(fun state ->
let state = Option.value_or_thunk state ~default:Process_state.create in
match state.status with
| Running -> { state with status = Stopping }
| Not_started | Starting | Stopping | Exited _ -> state)
in
process_states, group_states, next_seq
| Action.Set_tmux_session (id, session_id) ->
let process_states =
Map.update process_states id ~f:(fun state ->
let state = Option.value_or_thunk state ~default:Process_state.create in
{ state with tmux_session_id = Some session_id })
in
process_states, group_states, next_seq
| Action.Group_output (id, line) ->
let group_states =
Map.update group_states id ~f:(fun state ->
let state = Option.value_or_thunk state ~default:Group_state.create in
Group_state.add_line state line)
in
process_states, group_states, next_seq
| Action.Group_finished (id, status) ->
let group_states =
Map.update group_states id ~f:(fun state ->
let state = Option.value_or_thunk state ~default:Group_state.create in
{ state with status })
in
process_states, group_states, next_seq)
graph
in
let process_states =
let%arr process_states, _, _ = states in
process_states
in
let group_states =
let%arr _, group_states, _ = states in
group_states
in
let render_item =
let%arr process_states
and group_states
and flavor = Bonsai_term_color_scheme.flavor graph in
make_render_item ~title ~process_states ~group_states ~flavor
in
let tree_dimensions =
let%arr { Dimensions.height; width } = dimensions in
{ Dimensions.height = height - 1; width = max 1 (width / 2) }
in
let ~view:tree_view, ~model:nav_model, ~inject:nav_inject =
let highlight =
let%arr { highlight; _ } = Styled.create graph in
highlight
in
let initial_tree =
Navigable_tree.Node.Leaf (Tree_item.Initializing_group { id = []; bash_code = "" })
in
Navigable_tree.component
~initial_tree
~render_item
~highlight
~dimensions:tree_dimensions
~strip_depth:1
graph
in
let selected_tree_index =
let%arr nav_model in
Navigable_tree.Model.selected_index nav_model
in
let%sub selected_line, set_selected_line =
Bonsai.scope_model (module Int) ~on:selected_tree_index graph ~for_:(fun graph ->
let selected_line, set_selected_line = Bonsai.state None graph in
Bonsai.both selected_line set_selected_line)
in
let selected_interactive_is_alive =
let%arr nav_model and process_states in
match selected_item ~nav_model with
| Some (Command { id; is_interactive = true; _ }) ->
(match Map.find process_states id with
| Some state ->
Option.is_some state.tmux_session_id && Process_status.is_alive state.status
| None -> false)
| _ -> false
in
let () =
Bonsai.Edge.on_change
~trigger:`After_display
~equal:[%equal: bool]
selected_interactive_is_alive
~callback:
(let%arr focus_mode
and set_focus_mode
and pending_interactive_focus
and set_pending_interactive_focus in
fun is_alive ->
if is_alive && pending_interactive_focus
then
Effect.Many
[ set_pending_interactive_focus false
; set_focus_mode (Focus_mode.Output Interactive)
]
else if (not is_alive)
&& [%equal: Focus_mode.t] focus_mode (Output Interactive)
then set_focus_mode Focus_mode.Tree
else if not is_alive
then set_pending_interactive_focus false
else Effect.Ignore)
graph
in
let width =
let%arr { Dimensions.width; _ } = dimensions in
width
in
let instructions = render_instructions ~width graph in
let content_height =
let%arr { Dimensions.height; _ } = dimensions in
height - 1
in
let preview_dimensions =
let%arr { Dimensions.height; width } = dimensions
and tree_view
and show_tree in
let preview_width =
if show_tree
then (
let tree_width = View.width tree_view in
max 1 (width - 1 - tree_width - 1 - 1 - 1))
else
max 1 (width - 1)
in
{ Dimensions.height = height - 1; width = preview_width }
in
let filter_tokens =
let%arr filter_text in
Filter_query.parse_tokens filter_text
in
let selected_is_interactive =
let%arr nav_model in
match selected_item ~nav_model with
| Some (Command { is_interactive = true; _ }) -> true
| _ -> false
in
let%sub ( preview_view
, output_handler
, interactive_handler
, scroll_inject
, output_result
, (_ : int) )
=
render_preview
~nav_model
~process_states
~group_states
~wrap_output
~parse_logs
~timestamp_mode
~message_mode
~filter_text
~filter_tokens
~filter_textbox_view:
(let%arr { Filter_input.view; _ } = filter_input in
view)
~filter_input_active
~show_process_tree
~focus_mode
~selected_line
~set_selected_line
~show_tree
~dimensions:preview_dimensions
graph
in
let () =
Bonsai.Edge.on_change
~trigger:`After_display
~equal:[%equal: int option * string]
(Bonsai.both pending_reselect_index filter_text)
~callback:
(let%arr set_pending_reselect_index
and set_selected_line
and scroll_inject
and output_result
and preview_dimensions in
fun (pending_idx, filter_text) ->
match pending_idx with
| None -> Effect.Ignore
| Some target_idx ->
if not (String.is_empty filter_text)
then Effect.Ignore
else (
match
Iarray.get_opt (Output_render_result.lines output_result) target_idx
with
| None ->
set_pending_reselect_index None
| Some line ->
let viewport_height = preview_dimensions.Dimensions.height in
let center_offset =
max 0 (Output_line.start_row line - (viewport_height / 2))
in
Effect.Many
[ set_selected_line (Some target_idx)
; scroll_inject
(Bonsai_term_scroller.Action.Scroll_to
{ top = center_offset
; bottom = center_offset + Output_line.rendered_height line - 1
})
; set_pending_reselect_index None
]))
graph
in
let clipboard_copy = Bonsai_term_clipboard.copy_to_clipboard graph in
let copy_to_clipboard =
let%arr clipboard_copy
and debug
and show_toast = toaster.show
and flavor = Bonsai_term_color_scheme.flavor graph in
fun text ->
let%bind.Effect result =
clipboard_copy Bonsai_term_clipboard.Selection.Clipboard text
in
match result with
| Ok () ->
let green = Bonsai_term_color_scheme.color ~flavor Green in
show_toast ~bg:green "Copied!"
| Error err ->
debug [%string "Failed to copy: %{Error.to_string_hum err}"];
Effect.Ignore
in
let global_handler =
global_handler
~nav_model
~process_states
~nav_inject
~inject
~output_option_handler
~show_tree
~set_fullscreen
~show_process_tree
~set_show_process_tree
~focus_mode
~set_focus_mode
~output_result
~selected_line
~set_selected_line
~set_pending_interactive_focus
~copy_to_clipboard
~on_event
graph
in
let divider = vertical_divider ~height:content_height ~focus_mode graph in
let%sub help_modal_view, help_modal_handler = render_help_modal ~dimensions graph in
let =
render_output_menu
~dimensions
~wrap_output
~parse_logs
~timestamp_mode
~message_mode
graph
in
let%sub command_search_view, command_search_handler, command_search_reset =
render_command_search_modal
~title
~nav_model
~nav_inject
~set_focus_mode
~dimensions
graph
in
let debug_dimensions =
let%arr { Dimensions.height; width } = dimensions in
{ Dimensions.height = max 3 (height / 3); width }
in
let%sub debug_panel_view, debug_panel_handler =
render_debug_panel ~debug_messages ~dimensions:debug_dimensions graph
in
let width =
let%arr { Dimensions.width; _ } = dimensions in
width
in
let error_bar = render_error_bar ~current_error ~width graph in
let view =
let%arr backdrop = backdrop ~dimensions graph
and instructions
and tree_view
and preview_view
and divider
and show_tree
and focus_mode
and show_debug
and toast_view = toaster.view
and help_modal_view
and
and command_search_view
and debug_panel_view
and error_bar
and styled = Styled.create graph
and { Dimensions.height; width } = dimensions in
let main_content =
if show_tree
then View.hcat [ tree_view; View.pad ~l:1 divider; View.pad ~l:1 preview_view ]
else preview_view
in
let full_view = View.vcat [ instructions; main_content ] in
let base_view = View.zcat [ View.pad ~l:1 full_view; backdrop ] in
let with_error =
match error_bar with
| None -> base_view
| Some error_view ->
let top_padding = max 0 (height - 1) in
View.zcat [ View.pad ~t:top_padding error_view; base_view ]
in
let with_debug =
if show_debug
then (
let debug_panel_height = View.height debug_panel_view in
let top_padding = max 0 (height - debug_panel_height) in
View.zcat [ View.pad ~t:top_padding debug_panel_view; with_error ])
else with_error
in
let toast_width = View.width toast_view in
let toast_left_padding = max 0 (width - toast_width) in
let with_toast =
View.zcat [ View.pad ~l:toast_left_padding toast_view; with_debug ]
in
let view =
match focus_mode with
| Modal { which = `Help; _ } -> View.zcat [ help_modal_view; with_toast ]
| Modal { which = `Output_menu; _ } -> View.zcat [ output_menu_view; with_toast ]
| Modal { which = `Command_search; _ } ->
View.zcat [ command_search_view; with_toast ]
| Tree | Output _ | Filter_input _ | Debug _ -> with_toast
in
View.with_colors view ~fg:styled.fg ~bg:styled.bg
in
let filter_input_handler =
let%arr { Filter_input.handler; _ } = filter_input in
handler
in
let handler =
let%arr global_handler
and output_handler
and interactive_handler
and help_modal_handler
and command_search_handler
and command_search_reset
and debug_panel_handler
and filter_text
and set_filter_text
and filter_input_handler
and current_error
and dismiss_error
and selected_line
and set_selected_line
and output_result
and set_pending_reselect_index
and focus_mode
and set_focus_mode
and exit
and selected_is_interactive
and selected_interactive_is_alive
and output_option_handler
and (_ : string -> unit) = debug in
fun (event : Event.t) : unit Effect.t ->
match event with
| Key_press { key = ASCII ('C' | 'c'); mods = [ Ctrl ] }
when not ([%equal: Focus_mode.t] focus_mode (Output Interactive)) -> exit ()
| _ ->
(match focus_mode with
| Filter_input { prev } ->
(match event with
| Key_press { key = Escape; mods = [] } ->
Effect.Many [ set_filter_text ""; set_focus_mode prev ]
| Key_press { key = Enter; mods = [] } ->
let lines = Output_render_result.lines output_result in
let last_selectable =
let rec loop i =
match Iarray.get_opt lines i with
| None -> None
| Some line ->
if not (Output_line.is_separator line) then Some i else loop (i - 1)
in
loop (Iarray.length lines - 1)
in
let select_effect =
match last_selectable with
| Some idx -> set_selected_line (Some idx)
| None -> Effect.Ignore
in
Effect.Many [ set_focus_mode (Focus_mode.Output Logs); select_effect ]
| _ -> filter_input_handler event)
| Debug { prev } ->
(match event with
| Key_press { key = ASCII ('`' | '~'); mods = [] }
| Key_press { key = Escape; mods = [] } -> set_focus_mode prev
| _ -> debug_panel_handler event)
| Modal { which = `Help; prev } ->
(match event with
| Key_press { key = Function 1; mods = [] }
| Key_press { key = ASCII '?'; mods = [] }
| Key_press { key = Escape; mods = [] } -> set_focus_mode prev
| _ -> help_modal_handler event)
| Modal { which = `Output_menu; prev } ->
(match event with
| Key_press { key = Function 1; mods = [] }
| Key_press { key = ASCII '?'; mods = [] } ->
set_focus_mode (Modal { which = `Help; prev })
| Key_press { key = Escape; mods = [] }
| Key_press { key = ASCII 'o'; mods = [] } -> set_focus_mode prev
| _ -> output_option_handler event)
| Modal { which = `Command_search; prev } ->
(match event with
| Key_press { key = Escape; mods = [] }
| Key_press { key = ASCII ('k' | 'K'); mods = [ Ctrl ] } ->
Effect.Many [ command_search_reset; set_focus_mode prev ]
| _ -> command_search_handler event)
| Output Interactive ->
(match event with
| Key_press { key = ASCII ('Q' | 'q'); mods = [ Ctrl ] } ->
set_focus_mode Focus_mode.Tree
| _ -> output_handler event)
| (Tree | Output Logs) as prev ->
(match event with
| Key_press { key = Function 1; mods = [] }
| Key_press { key = ASCII '?'; mods = [] } ->
set_focus_mode (Modal { which = `Help; prev })
| Key_press { key = ASCII 'o'; mods = [] } ->
set_focus_mode (Modal { which = `Output_menu; prev })
| Key_press { key = ASCII ('k' | 'K'); mods = [ Ctrl ] } ->
set_focus_mode (Modal { which = `Command_search; prev })
| Key_press { key = ASCII ('`' | '~'); mods = [] } ->
set_focus_mode (Focus_mode.Debug { prev })
| Key_press { key = ASCII ' '; mods = [] } when Option.is_some current_error
->
dismiss_error ();
Effect.Ignore
| Key_press { key = ASCII '/'; mods = [] } when not selected_is_interactive ->
set_focus_mode (Focus_mode.Filter_input { prev })
| Key_press { key = Escape; mods = [] } when not (String.is_empty filter_text)
->
let save_selection_effect =
match selected_line with
| None -> Effect.Ignore
| Some idx ->
(match
Iarray.get_opt (Output_render_result.lines output_result) idx
with
| Some line ->
set_pending_reselect_index (Some (Output_line.original_index line))
| None -> Effect.Ignore)
in
Effect.Many [ save_selection_effect; set_filter_text "" ]
| Key_press { key = Escape; mods = [] } when Option.is_some selected_line ->
set_selected_line None
| Key_press { key = Escape; mods = [] } when Focus_mode.is_output focus_mode
-> set_focus_mode Focus_mode.Tree
| Key_press { key = ASCII ('Q' | 'q'); mods = [ Ctrl ] }
when selected_interactive_is_alive && Focus_mode.is_tree focus_mode ->
Effect.Many
[ interactive_handler event
; set_focus_mode (Focus_mode.Output Interactive)
]
| _ ->
let%bind.Effect () = global_handler event in
output_handler event))
in
let%arr view and handler and inject and nav_inject and nav_model in
~view, ~handler, ~inject, ~nav_inject, ~nav_model
;;