update_position.ml1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325open! Core open Js_of_ocaml open Bindings module Side = struct type t = | Top | Bottom | Left | Right let to_string = function | Top -> "top" | Bottom -> "bottom" | Left -> "left" | Right -> "right" ;; let of_placement = function | Placement.Top -> Top | Top_start -> Top | Top_end -> Top | Bottom -> Bottom | Bottom_start -> Bottom | Bottom_end -> Bottom | Right -> Right | Right_start -> Right | Right_end -> Right | Left -> Left | Left_start -> Left | Left_end -> Left ;; let flip = function | Top -> Bottom | Bottom -> Top | Left -> Right | Right -> Left ;; end module Match_anchor_side = struct type t = | Grow_to_match | Match_exactly | Shrink_to_match [@@deriving sexp, sexp_grammar, equal, compare, enumerate] end module Accessors = struct let floating_arrow_top = "--floatingArrowTop" let floating_arrow_left = "--floatingArrowLeft" let floating_max_width = "--floatingAvailableWidth" let floating_height = "--floatingHeight" let floating_width = "--floatingWidth" let floating_min_height = "--floatingMinHeight" let floating_min_width = "--floatingMinWidth" let data_floating_placement = "data-floating-placement" let data_floating_arrow_placement = "data-floating-arrow-placement" (* height/width: fit-content are browser defaults for popovers. https://floating-ui.com/docs/computePosition#usage `box-sizing: border-box` is required for anchor side length matching to work properly. This is all in a layer, so it can be overriden by [extra_attrs] *) let floating_styling = let module Style = [%css stylesheet {| @layer bonsai_web_toplayer_private_floating.floating_styling { .floating { box-sizing: border-box; height: %{`Var_with_default (floating_height, `Raw "fit-content")#Css_gen.Length}; width: %{`Var_with_default (floating_width, `Raw "fit-content")#Css_gen.Length}; min-height: %{`Var floating_min_height#Css_gen.Length}; min-width: %{`Var floating_min_width#Css_gen.Length}; max-width: %{`Var_with_default (floating_max_width, Css_gen.Length.percent100)#Css_gen.Length}; } } |}] in Style.floating ;; let arrow_container = [%css {| left: %{`Var floating_arrow_left#Css_gen.Length}; top: %{`Var floating_arrow_top#Css_gen.Length}; position: absolute; display: flex; align-items: center; justify-content: center; z-index: -1000; &[data-floating-arrow-placement="top"] { top: 0; transform: translateY(-50%); } &[data-floating-arrow-placement="bottom"] { bottom: 0; transform: translateY(50%) rotate(180deg); } &[data-floating-arrow-placement="left"] { left: 0; transform: translateX(-50%) rotate(-90deg); } &[data-floating-arrow-placement="right"] { right: 0; transform: translateX(50%) rotate(90deg); } |}] ;; end let placement side alignment = match side, alignment with | Side.Top, None -> Placement.Top | Top, Some Alignment.Start -> Top_start | Top, Some End -> Top_end | Bottom, None -> Bottom | Bottom, Some Start -> Bottom_start | Bottom, Some End -> Bottom_end | Right, None -> Right | Right, Some Start -> Right_start | Right, Some End -> Right_end | Left, None -> Left | Left, Some Start -> Left_start | Left, Some End -> Left_end ;; let set_style element property value = element##.style##setProperty (Js.string property) (Js.string value) Js.undefined |> (ignore : Js.js_string Js.t -> unit) ;; let remove_style element property = element##.style##removeProperty (Js.string property) |> (ignore : Js.js_string Js.t -> unit) ;; let set_or_remove_style element property = function | None -> remove_style element property | Some value -> set_style element property value ;; let format_px px = Virtual_dom.Dom_float.to_string_fixed 8 px ^ "px" let position_within_viewport floating strategy = match ( floating##hasAttribute (Js.string Accessors.data_floating_placement) |> Js.to_bool , strategy ) with | true, _ -> () | false, Strategy.Fixed -> set_style floating "top" (format_px 0.); set_style floating "left" (format_px 0.) | false, Absolute -> let window : < scrollY : Js.number Js.t Js.optdef_prop > Js.t = Js.Unsafe.coerce Dom_html.window in let top = match Js.Optdef.to_option window##.scrollY with | None -> 0. | Some scroll_y -> Js.float_of_number scroll_y in set_style floating "top" (format_px top); set_style floating "left" (format_px 0.) ;; let single_update ~anchor ~(floating : Dom_html.element Js.t) ~arrow_selector ~match_anchor_side_length side alignment (offset : Offset.t) strategy = let padding = if Float.(offset.main_axis > 0.) then Some offset.main_axis else None in let offset_middleware = if Float.(offset.main_axis > 0.) || Float.(offset.cross_axis <> 0.) then [ Middleware.Offset.create offset ] else [] in let placement, placement_middleware = match side with | None -> let auto_placement = Middleware.Auto_placement.create { alignment; padding } in Some Placement.Top, [ auto_placement ] | Some side -> ( Some (placement side alignment) , [ Middleware.Flip.create { padding } ; Middleware.Shift.create { padding ; limiter = Middleware.Shift.Limiter.create { main_axis = true; cross_axis = true } } ] ) in let arrow_element = let%bind.Option arrow_selector in floating##querySelector (Js.string arrow_selector) |> Js.Opt.to_option in let arrow_middleware = match arrow_element with | None -> [] | Some arrow_element -> [ Middleware.Arrow.create { element = arrow_element; padding } ] in let size_middleware = [ Middleware.Size.create { apply = (fun { available_height; available_width; rects; placement } -> let available_height = available_height -. Option.value ~default:0. padding in let available_width = available_width -. Option.value ~default:0. padding in match match_anchor_side_length with | None -> List.iter Accessors. [ floating_min_height ; floating_min_width ; floating_height ; floating_width ] ~f:(remove_style floating); set_style floating "max-height" (format_px available_height); set_style floating Accessors.floating_max_width (format_px available_width) | Some min_or_exact -> let anchor_height, anchor_width = match placement with | Top | Top_start | Top_end | Bottom | Bottom_start | Bottom_end -> None, Some rects.reference.width | Right | Right_start | Right_end | Left | Left_start | Left_end -> Some rects.reference.height, None in let min_height, height, max_height = match min_or_exact with | Match_anchor_side.Match_exactly -> None, anchor_height, available_height | Grow_to_match -> anchor_height, None, available_height | Shrink_to_match -> None, None, Option.value anchor_height ~default:available_height in set_or_remove_style floating Accessors.floating_min_height (Option.map min_height ~f:format_px); set_or_remove_style floating Accessors.floating_height (Option.map height ~f:format_px); set_style floating "max-height" (format_px max_height); let min_width, width, max_width = match min_or_exact with | Match_anchor_side.Match_exactly -> None, anchor_width, available_width | Grow_to_match -> anchor_width, None, available_width | Shrink_to_match -> None, None, Option.value anchor_width ~default:available_width in set_or_remove_style floating Accessors.floating_min_width (Option.map min_width ~f:format_px); set_or_remove_style floating Accessors.floating_width (Option.map width ~f:format_px); set_style floating Accessors.floating_max_width (format_px max_width)) } ] in let middleware = offset_middleware @ placement_middleware @ size_middleware @ arrow_middleware in Compute_position.create ~anchor ~floating { placement; strategy; middleware } |> fun x -> Compute_position.then_ x (fun { Compute_position.Then_args.x; y; placement; middleware_data; _ } -> let side = Side.of_placement placement in set_style floating "top" (format_px y); set_style floating "left" (format_px x); floating##setAttribute (Js.string Accessors.data_floating_placement) (Js.string (Side.to_string side)); match middleware_data, arrow_element with | Some { arrow = Some { x; y } }, Some arrow_element -> set_or_remove_style arrow_element Accessors.floating_arrow_top (Option.map y ~f:format_px); set_or_remove_style arrow_element Accessors.floating_arrow_left (Option.map x ~f:format_px); arrow_element##setAttribute (Js.string Accessors.data_floating_arrow_placement) (Js.string (Side.to_string (Side.flip side))) | _ -> ()) ;; let clear_floating_properties element = element##removeAttribute (Js.string Accessors.data_floating_placement); remove_style element "top"; remove_style element "left"; remove_style element "max-height"; remove_style element Accessors.floating_min_height; remove_style element Accessors.floating_height; remove_style element Accessors.floating_min_width; remove_style element Accessors.floating_width; remove_style element Accessors.floating_max_width ;;